[Acpc-l] Second Call for Participation - ACM SIGGRAPH 2003 Symposium on Interactive 3D Graphics

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Sat, 28 Sep 2002 15:33:17 -0700


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 <index.html>  Home <http://www.siggraph.org/i3d/index.html> Submissions
<http://siggraph.org/i3d/Submissions.html> Committee
<http://siggraph.org/i3d/Committee.html> Registration
<http://siggraph.org/i3d/Registration.html> Hotel
<http://siggraph.org/i3d/Hotel.html> Student Volunteers
<http://siggraph.org/i3d/Volunteers.html>
ACM SIGGRAPH 2003 Symposium on Interactive 3D Graphics

Second Call for Participation
> 27 - 30 April 2003
> Monterey Marriott, Monterey, California
> Sponsored by ACM SIGGRAPH. We are seeking Paper, Panel <#Anchor-Panels-49=
575>
> , Live Demo & Video submissions for I3D! Submission date is by 5pm PST, 2=
1
> October 2002=20
Focus for the Symposium on Interactive 3D Graphics
The Symposium on Interactive 3D Graphics will focus on research and
application for the real-time, interactive 3D domain including the followin=
g
broad areas: Interactive 3D visual display Networked interactive systems
Human computer interaction Technologies for immersion Computer generated
autonomy=20
Interactive 3D visual display
* Algorithms and systems for interacting with and managing large and comple=
x
data; representations; game engines;
* Interactive model-building tools - shaping, building, sculpting;
interactive assembly and manipulation of systems of parts;
* Exploitation of programmable graphics engines;
* Languages, APIs, and tools.
Networked interactive systems
* Software architectures for large-scale, media-rich, interactive, networke=
d
interactive systems. Interoperability, scalability & dynamic extensibility.
* Interactive systems distributed over local and wide-area networks;
* High bandwidth networks - experimentation and utilization of
next-generation Internet technologies for large-scale, 3D interactive
systems.=20
* Wireless - handheld interactive 3D devices.
Human computer interaction
* Interaction techniques for 3D systems, including domain-specific
interaction methods.
* Innovative human-machine interface paradigms for navigating, working, and
playing in complex, real-time graphics environments, including virtual
worlds, Web-based systems, computer games and visualization systems;
* Perceptual and psychological issues in multimodal interaction and
operation in complex virtual spaces;
* Multimodal interfaces, task analysis, spatial orientation and navigation,
performance evaluation, interaction techniques, interaction devices, virtua=
l
ergonomics, usability engineering, training transfer, human perception.
Technologies for immersion
* Image generation - real-time, high-performance architectures for the
generation of complex imagery; rendering on clusters; handheld and body-wor=
n
devices;=20
* Novel display technologies; driving displays from clusters,
multi-projector display systems.
* Tracking - technologies for tracking human participants in virtual
environments; avatar control.
* Full sensory interfaces - technologies for providing a wide range of
sensory stimuli: visual, auditory, olfactory, and haptic.
* Novel sound systems =96 the generation and delivery of both interactive and
recorded media. Spatial sound. Immersive sound & psychoacoustics.
Computer generated autonomy
* Human representations & models - avatars that look, move, and speak like
humans.=20
* Computer-generated characters =96 technologies for providing animations and
behaviors. Technologies that provide the characters adaptability and
learning.=20
* Interactive computer-generated story; story and drama engines; game AI.
The symposium will consist of formal paper sessions, panels and hands-on
demonstrations where research groups and vendors will show the
state-of-the-art in the field.
Panels We Wish to See Submitted
* What is the state of the art in interactive, computer-generated story?
* What is the future for interactive, networked entertainment?
* Interactive education technology that could make a difference
* The web in our pocket - what changes when we have sufficient storage to
hold the Library of Congress in a package the size of a cigarette case?
* Do we want to play 3D games on our cell phone ever?
* Will the web ever be 3D? Will we ever achieve cyberspace?
* SIGGRAPH or SIGSENSES - should the focus for our special interest group b=
e
broadened?=20
Paper, Panel, Live Demo & Video submissions deadline:
>>> 5 PM, PST, October 21, 2002
For More Information
> For information about the submission process, contact one of the two prog=
ram
> chairs:=20
>> Randy Pausch, Pausch@cmu.edu
>> Gary Bishop, GB@cs.unc.edu
> For more information about the conference organization and facilities, co=
ntact
> the general conference co-chairs:
>> Michael Zyda, zyda@movesinstitute.org
>> Michael Capps, capps@armygame.com

For additional information on The MOVES Institute, the publisher of nfoBahn
News, see here <http://movesinstitute.org> . This is a posting from
nfobahn@attglobal.net To be removed from this occasional announcements-only
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									<h2><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">ACM SIGGRAPH 2003 Symposium on Interactive 3D Graphics</font></h2>
									<font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">
										<hr noshade>
									</font>
									<h3><font color="#000011" face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">Second Call for Participation</font></h3>
									<blockquote>
										<p><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">27 - 30 April 2003<br>

												Monterey Marriott, Monterey, California<br>
												Sponsored by ACM SIGGRAPH.</font></p>
										<p><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">We are seeking Paper, </font><font color="#ee0000" face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular"><b><a href="#Anchor-Panels-49575">Panel</a></b></font><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">, Live Demo &amp; Video submissions for I3D! </font></p>
										<p><font color="#ee0000" face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular"><b>Submission date is by 5pm PST, 21 October 2002</b></font></p>
									</blockquote>
									<h3><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">Focus for the Symposium on Interactive 3D Graphics</font></h3>
									<p><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">The Symposium on Interactive 3D Graphics will focus on research and application for the real-time, interactive 3D domain including the following broad areas:</font></p>
									<dl>
										<dd><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">Interactive 3D visual display</font>
										<dd><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">Networked interactive systems</font>
										<dd><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">Human computer interaction</font>
										<dd><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">Technologies for immersion</font>
										<dd><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">Computer generated autonomy</font>
									</dl>
									<h4><font color="#ee0000" face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">Interactive 3D visual display</font></h4>
									<ul>
										<li type="disc"><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">Algorithms and systems for interacting with and managing large and complex data; representations; game engines;</font>
										<li type="disc"><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">Interactive model-building tools - shaping, building, sculpting; interactive assembly and manipulation of systems of parts; </font>
										<li type="disc"><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">Exploitation of programmable graphics engines; </font>
										<li type="disc"><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">Languages, APIs, and tools.</font>
									</ul>
									<h4><font color="#ee0000" face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">Networked interactive systems</font></h4>
									<ul>
										<li type="disc"><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">Software architectures for large-scale, media-rich, interactive, networked interactive systems. Interoperability, scalability &amp; dynamic extensibility.</font>
										<li type="disc"><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">Interactive systems distributed over local and wide-area networks;</font>
										<li type="disc"><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">High bandwidth networks - experimentation and utilization of next-generation Internet technologies for large-scale, 3D interactive systems.</font>
										<li type="disc"><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">Wireless - handheld interactive 3D devices.</font>
									</ul>
									<h4><font color="#ee0000" face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">Human computer interaction</font></h4>
									<ul>
										<li type="disc"><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">Interaction techniques for 3D systems, including domain-specific interaction methods. </font>
										<li type="disc"><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">Innovative human-machine interface paradigms for navigating, working, and playing in complex, real-time graphics environments, including virtual worlds, Web-based systems, computer games and visualization systems;</font>
										<li type="disc"><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">Perceptual and psychological issues in multimodal interaction and operation in complex virtual spaces;</font>
										<li type="disc"><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">Multimodal interfaces, task analysis, spatial orientation and navigation, performance evaluation, interaction techniques, interaction devices, virtual ergonomics, usability engineering, training transfer, human perception.</font>
									</ul>
									<h4><font color="#ee0000" face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">Technologies for immersion</font></h4>
									<ul>
										<li type="disc"><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">Image generation - real-time, high-performance architectures for the generation of complex imagery; rendering on clusters; handheld and body-worn devices;</font>
										<li type="disc"><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">Novel display technologies; driving displays from clusters, multi-projector display systems. </font>
										<li type="disc"><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">Tracking - technologies for tracking human participants in virtual environments; avatar control. </font>
										<li type="disc"><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">Full sensory interfaces - technologies for providing a wide range of sensory stimuli: visual, auditory, olfactory, and haptic. </font>
										<li type="disc"><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">Novel sound systems &#150; the generation and delivery of both interactive and recorded media. Spatial sound. Immersive sound &amp; psychoacoustics.</font>
									</ul>
									<h4><font color="#ee0000" face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">Computer generated autonomy</font></h4>
									<ul>
										<li type="disc"><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">Human representations &amp; models - avatars that look, move, and speak like humans.</font>
										<li type="disc"><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">Computer-generated characters &#150; technologies for providing animations and behaviors. Technologies that provide the characters adaptability and learning.</font>
										<li type="disc"><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">Interactive computer-generated story; story and drama engines; game AI. </font>
									</ul>
									<p><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">The symposium will consist of formal paper sessions, panels and hands-on demonstrations where research groups and vendors will show the state-of-the-art in the field. </font></p>
									<h3><a name="Anchor-Panels-49575"></a><font color="#ee0000" face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">Panels We Wish to See Submitted</font></h3>
									<ul>
										<li type="disc"><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">What is the state of the art in interactive, computer-generated story?</font>
										<li type="disc"><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">What is the future for interactive, networked entertainment?</font>
										<li type="disc"><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">Interactive education technology that could make a difference</font>
										<li type="disc"><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">The web in our pocket - what changes when we have sufficient storage to hold the Library of Congress in a package the size of a cigarette case?</font>
										<li type="disc"><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">Do we want to play 3D games on our cell phone ever?</font>
										<li type="disc"><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">Will the web ever be 3D? Will we ever achieve cyberspace?</font>
										<li type="disc"><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">SIGGRAPH or SIGSENSES - should the focus for our special interest group be broadened?</font>
									</ul>
									<h3><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">Paper, Panel, Live Demo &amp; Video submissions deadline:</font></h3>
									<blockquote>
										<blockquote>
											<blockquote>
												<h3><font color="#ee0000" face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">5 PM, PST, October 21, 2002</font></h3>
											</blockquote>
										</blockquote>
									</blockquote>
									<h3><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">For More Information</font></h3>
									<blockquote>
										<p><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">For information about the submission process, contact one of the two program chairs: </font></p>
										<blockquote>
											<p><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">Randy Pausch, <a href="mailto:Pausch@cmu.edu">Pausch@cmu.edu</a><br>

													Gary Bishop, <a href="mailto:GB@cs.unc.edu">GB@cs.unc.edu</a></font></p>
										</blockquote>
										<p><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">For more information about the conference organization and facilities, contact the general conference co-chairs: </font></p>
										<blockquote>
											<p><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">Michael Zyda, <a href="mailto:zyda@movesinstitute.org">zyda@movesinstitute.org</a><br>
													Michael Capps, <a href="mailto:capps@armygame.com">capps@armygame.com</a><br>
												</font></p>
										</blockquote>
									</blockquote>
									<font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">
										<hr noshade>
									</font>
									<p><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">For additional information on The MOVES Institute, the publisher of nfoBahn News, see <a href="http://movesinstitute.org">here</a>.</font></p>
									<p><font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular">This is a posting from nfobahn@attglobal.net To be removed from this occasional announcements-only list, send a kind request to nfobahn@attglobal.net. </font></p>
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